Tiny Towns
 
Tiny Towns
You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!
In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!
-description from publisher
  
  In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!
-description from publisher
            Player Count
        
          1
                              -
                   
          6
      
          Playing Time
        
          45
                              -
                            60
      
          Age
        
            14
      
          Year Released
        
            2019
      
            Designers
          
            Peter McPherson
        
            Publishers
          
            株式会社ケンビル (KenBill), White Goblin Games, REXhry, Reflexshop, Raven Distribution, Pegasus Spiele, Lucky Duck Games, Lord of Boards, Lanlalen, Korea Boardgames Co., Ltd., Galápagos Jogos, GaGa Games, Fractal Juegos, CMON Global Limited, Broadway Toys LTD, Arrakis Games, All In Games, Alderac Entertainment Group
        
            Board Game Category
          
            Abstract Strategy, Animals, City Building
         
   
 
 
 
 
 
 
 
 
