Trapwords
 
Trapwords
The game is for 2 teams, divided into two approximately equivalent number of players and takes about 30 minutes to play.
It could remind you of the classic word game known as Taboo, but this one has an interesting twist on gameplay – the opposing team is the one who chooses the words you cannot use. With you having no idea which words are "traps", it’s like dancing on a minefield, when you’re trying to describe your assigned word to the rest of the team.
You take the role of a group of adventurers crawling through a fantasy dungeon full of traps and curses, with a Boss waiting for you at the end.
You have to successfully guess a word that one of your teammates is trying to describe to you. Sounds simple, but it is made fiendishly difficult by not knowing which words you can't say. Because both teams are simultaneously preparing secret traps for each other, words that you can't use. And further you get, the more trapwords you might expect.
Let's see the example of one possible turn when you are trying to give clues for the word "Axe":
You: "It is a thing that a dwarf can…"
Opponents team: "A-ha, dwarf! Gotcha!"
You: "How did you know that? Was it obvious I will use that?"
Or when you would try another approach it could look like this, the successful turn of your team:
You: "This thing is used by a man with a beard, in a checkered shirt...."
One of your teammates: "A coffee maker?"
[Everyone laughs]
You: "He uses it for work in nature."
Another teammate: "A chainsaw!"
You: "He makes smaller pieces from a big plant with it."
Any of your teammate: "An axe!"
You: "Yes! Very good!"
Could you avoid your opponent's trapwords when you don't know what you can't say?
  
  It could remind you of the classic word game known as Taboo, but this one has an interesting twist on gameplay – the opposing team is the one who chooses the words you cannot use. With you having no idea which words are "traps", it’s like dancing on a minefield, when you’re trying to describe your assigned word to the rest of the team.
You take the role of a group of adventurers crawling through a fantasy dungeon full of traps and curses, with a Boss waiting for you at the end.
You have to successfully guess a word that one of your teammates is trying to describe to you. Sounds simple, but it is made fiendishly difficult by not knowing which words you can't say. Because both teams are simultaneously preparing secret traps for each other, words that you can't use. And further you get, the more trapwords you might expect.
Let's see the example of one possible turn when you are trying to give clues for the word "Axe":
You: "It is a thing that a dwarf can…"
Opponents team: "A-ha, dwarf! Gotcha!"
You: "How did you know that? Was it obvious I will use that?"
Or when you would try another approach it could look like this, the successful turn of your team:
You: "This thing is used by a man with a beard, in a checkered shirt...."
One of your teammates: "A coffee maker?"
[Everyone laughs]
You: "He uses it for work in nature."
Another teammate: "A chainsaw!"
You: "He makes smaller pieces from a big plant with it."
Any of your teammate: "An axe!"
You: "Yes! Very good!"
Could you avoid your opponent's trapwords when you don't know what you can't say?
            Player Count
        
          4
                              -
                   
          8
      
          Playing Time
        
          30
                              -
                            45
      
          Age
        
            8
      
          Year Released
        
            2018
      
            Designers
          
            Michal Požárek, Martin Hrabálek, Jan Březina
        
            Publishers
          
            White Goblin Games, Rebel Sp. z o.o., MINDOK, Kilogames, IELLO, Hobby Japan, Gém Klub Kft., GaGa Games, Fantasmagoria, DiceTree Games, Devir, Cranio Creations, Czech Games Edition
        
            Board Game Category
          
            Exploration, Fantasy, Party Game, Word Game
        